A through Y
A. Hear no evil, see no evil, speak no evil.
B. Become incredulous and indignant.
C. Create rumor mongers.
D. Use a straw man.
E. Sidetrack opponents with name calling and ridicule.
F. Hit and run.
G. Question motives.
H. Invoke authority.
I. Play dumb.
J. Associate opponent charges with old news.
K. Establish and rely upon fall-back positions.
L. Enigmas have no solution.
M. Alice in wonderland logic.
N. Demand complete solutions.
O. Fit the facts to alternate conclusions.
P. Vanish evidence and witnesses.
Q. Change the subject.
R. Emotionalize, antagonize, and goad opponents.
S. Ignore proof presented, demand impossible proofs.
T. False evidence.
U. Call a grand jury, special prosecutor, or other empowered investigative body.
V. Manufacture a new truth.
W. Create bigger distractions.
X. Silence critics.
Y. Vanish.